First off, thanks for an awesome event and a welcoming group!
I don't think I saw a single person left out for any reason other than their own active choice.
Props go out to any and all that did their best to offer activity and rope in people who would normally let their own anxieties get the better of them.
Just a few observations and questions from someone not so settled into the current how things work.
If these have been discussed recently I'm sorry, I'm often too tired to get thoughts out there properly and wanted to throw these out while fresh in the mind.
In big battles it was damn near impossible to make sure calls were heard, I think this is pretty much unavoidable without an ugly fudge of rules.
However: Neon shirted/otherwise obvious and distinct assistant refs in the final mission (with the bugs on Sunday) were a HUGE help to relay info and centre calls on. This was a massive help when trying to make sure that "indistinct clump of military people on the left" were aware and taking covering fire etc.
When someone 2m to your left "hidden" behind a sapling is invisible, names completely fail and a clearly name-able target is crucial.
This was a gamechanger and worth trying to find people to do it for any 10+ a side, wide area, combat imho, even if it means sacrificing a monster for.
"Guy behind the tree, Quad!" problem
Somewhat related but more an issue for fresh faces on the crew side.
While monsters have sashes and other distinguishing kit to swap in and out, players obviously have free reign on their kit and we don't want to limit this.
However in low light being clear as to who you're looking/shooting at is a problem.
I know IC camo is great and OC you don't want to be shot either but looking OC very similar in the dark lead to a few amusing responses and I'm sure a few missed calls, imho verging into meta when people try to intentionally look indistinct.
I think it would be worth going through players in kit during the brief so they can all claim an obvious visible distinguishable trait to be called by when partly obscured.
"Red beret", "Blue hat", "Ginger", "Purple" were all very useful this weekend but things fell apart when it came to things like "Redhead" hat/not and "Swat cop".
I don't think anyone wants non-pre-agreed target calls of "Tubby", "Oldie", "Shorty", "Four eyes" or any of the other seven dwarves, so players self-assigning.
On the flip side, many thanks to those that understood and took target calls such as "in return" and during a particularly close and chaotic moment of brain fart: "Dakka! Dakka! Quad!"
And now some more controversial ones...
Maxed out events and ticket fairness:
I don't know if this is as much of a sellout event every time but if it is, a first-come first-serve basis has some significant problems.
Has a system like a lottery been considered to make this less of a "who get's to their pc fastest" situation? (eg. 1 week of taking in ticket requests before drawing a random order of who gets to actually go, deposit as needed)
There are a lot of ways to manage such systems with needed groups, typically putting multiple people on a single ticket request so they either all get confirmed at once or not at all.
I would be happy to moderate this if needed.
As an added bonus this could resolve the mandatory catering and minimum numbers issue raised at the AGM:
By letting people say beforehand if they NEED catering/Don't want catering/Want catering/Need someone to bring food for them you can ensure/discard catering without limiting the options for people wanting a ticket at the offset.
Crew booking priority:
To my knowledge this is only for the immediately next event and non-transferable?
I can understand some reasons for this but there are some obvious problems here,
I would like to see defended or prompt review of if it hasn't been recently.
- Discarding priority after 1 event:
If you want to attend events 1 and 3 but cannot make event 2 in any form. You really want to play event 3 but have limited incentive to attend event 1 if you can't play for the apparently arbitrary reason of not letting people keep that priority.
I won't hide it, I'm often short on cash so I will mostly be crewing.
I can understand not being able to necessarily give it to a fixed person but why disallow it being lottery-ed off to a group?
eg. "people that couldn't make last event" or "New players" for whatever reason they want to see the society grow?
- Non-Transferrable AND must be next event:
This one is simple to justify "Will crew if someone can get me there/sort a tent".
Obviously you need to be sure of the necessary bits to be able to crew.
As such would like to pass priority to someone who can enable the crewing itself.
Hope this brings some thought to points rather than being seen as a "you are wrong" post.
It was a great event this weekend, this is just thoughts on how to make the next one even better and continued thoughts from points raised at the AGM.